Window.create
- void create(VideoMode mode, string title, Style style, const(ContextSettings) settings)
- void create(VideoMode mode, wstring title, Style style, const(ContextSettings) settings)
- void create(VideoMode mode, dstring title, Style style, const(ContextSettings) settings)
- void create(WindowHandle handle, const(ContextSettings) settings)
dsfml window window Window
constructorsdestructorsenumsfunctionspropertiesstatic functionsvariables
Create (or recreate) the window.
If the window was already created, it closes it first. If style contains Style::Fullscreen, then mode must be a valid video mode.
The fourth parameter is an optional structure specifying advanced OpenGL context settings such as antialiasing, depth-buffer bits, etc.