Gets a boolean determining whether the displayed screen is temp or not.
The fps.
The resolution height.
Boolean determining whether the displayed screen is temp or not.
The layers.
The temp layers.
The window title.
The resolution width.
The render window.
The temp screen to change to.
Boolean determining whether the game has ended or not.
boolean determining whether the game should exit or not.
Boolean determining whether the game is in full-screen or not.
The next scene.
The current play scene.
Boolean determining whether the game is running.
The selected layers. Usually refers to _layers or _tempLayers.
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