Reads text from a file loaded at compile-time. The file must be available in the parsed "files.txt" which can be found in the "config" folder in the root of the game project.
The name of the file.
The contents of the file.
See Implementation
Reads text from a file loaded at compile-time. The file must be available in the parsed "files.txt" which can be found in the "config" folder in the root of the game project.