Value | Meaning |
---|---|
Points | List of individual points. |
Lines | List of individual lines |
LinesStrip | List of connected lines; a point uses the previous point to form a line. |
Triangles | List of individual triangles. |
TrianglesStrip | List of connected triangles; a point uses the two previous points to form a triangle. |
TrianglesFan | List of connected triangles; a point uses the common center and the previous point to form a triangle. |
Quads | List of individual quads. |
Types of primitives that a VertexArray can render.
Points and lines have no area, therefore their thickness will always be 1 pixel, regarldess the current transform and view.