1 /* 2 DSFML - The Simple and Fast Multimedia Library for D 3 4 Copyright (c) 2013 - 2015 Jeremy DeHaan (dehaan.jeremiah@gmail.com) 5 6 This software is provided 'as-is', without any express or implied warranty. 7 In no event will the authors be held liable for any damages arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, including commercial applications, 10 and to alter it and redistribute it freely, subject to the following restrictions: 11 12 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. 13 If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 14 15 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 16 17 3. This notice may not be removed or altered from any source distribution 18 */ 19 20 ///A module containing the DSFML Thread class 21 module dsfml.system.thread; 22 23 import core = core.thread; 24 25 /** 26 *Utility class to manipulate threads. 27 * 28 *Threads provide a way to run multiple parts of the code in parallel. 29 * 30 *When you launch a new thread, the execution is split and both the new thread and the caller run in parallel. 31 * 32 *To use a Thread, you construct it directly with the function to execute as the entry point of the thread. 33 */ 34 class Thread 35 { 36 private core.Thread m_thread; 37 38 ///Construct the thread from a functor with no argument 39 /// 40 ///Params: 41 /// fn = The function to use as the entry point of the thread. 42 /// sz = The size of the stack. 43 this(void function() fn, size_t sz = 0) 44 { 45 m_thread = new core.Thread(fn,sz); 46 } 47 48 ///Construct the thread from a delegate with no argument 49 /// 50 ///Params: 51 /// dg = The delegate to use as the entry point of the thread. 52 /// sz = The size of the stack. 53 this(void delegate() dg, size_t sz = 0) 54 { 55 m_thread = new core.Thread(dg, sz); 56 } 57 58 ///Destructor 59 ~this() 60 { 61 import dsfml.system.config; 62 mixin(destructorOutput); 63 } 64 65 ///Run the thread. 66 void launch() 67 { 68 m_thread.start(); 69 } 70 71 ///Wait until the thread finishes. 72 void wait() 73 { 74 if(m_thread.isRunning()) 75 { 76 m_thread.join(true); 77 } 78 } 79 80 version(linux) 81 { 82 static void XInitThreads() 83 { 84 linux_XInitThreads(); 85 } 86 } 87 88 } 89 90 unittest 91 { 92 93 94 version(DSFML_Unittest_System) 95 { 96 import std.stdio; 97 import dsfml.system.sleep; 98 import core.time; 99 100 101 void secondThreadHello() 102 { 103 for(int i = 0; i < 10; ++i) 104 { 105 writeln("Hello from the second thread!"); 106 } 107 } 108 109 110 111 112 writeln("Unit test for Thread class"); 113 writeln(); 114 115 writeln("Running two functions at once."); 116 117 auto secondThread = new Thread(&secondThreadHello); 118 119 120 secondThread.launch(); 121 122 for(int i = 0; i < 10; ++i) 123 { 124 writeln("Hello from the main thread!"); 125 } 126 127 sleep(seconds(1)); 128 129 //writeln("Letting a thread run completely before going back to the main thread."); 130 131 //secondThread = new Thread(&secondThreadHello);//To prevent threading errors, create a new thread before calling launch again 132 133 //secondThread.launch(); 134 135 //secondThread.wait(); 136 137 //for(int i = 0; i < 10; ++i) 138 //{ 139 // writeln("Hello from the main thread!"); 140 //} 141 } 142 143 } 144 145 146 version(linux) package extern(C) void linux_XInitThreads();